CryENGINE Game Programming with C++, C#, and Lua
Download or Read eBook CryENGINE Game Programming with C++, C#, and Lua PDF written by Filip Lundgren and published by Packt Publishing Ltd. This book was released on 2013-11-22 with total page 403 pages. Available in PDF, EPUB and Kindle.
Author | : Filip Lundgren |
Publisher | : Packt Publishing Ltd |
Total Pages | : 403 |
Release | : 2013-11-22 |
ISBN-10 | : 9781849695916 |
ISBN-13 | : 1849695911 |
Rating | : 4/5 (16 Downloads) |
Book Synopsis CryENGINE Game Programming with C++, C#, and Lua by : Filip Lundgren
Book excerpt: This book provides you with step-by-step exercises covering the various systems of CryENGINE and comprehensively explains their workings in a way that can be easily understood by readers of any skill level to help you develop your very own CryENGINE games.This book is intended for developers looking to harness the power of CryENGINE, providing a good grounding in how to use the engine to its full potential. The book assumes basic knowledge of the engine and its editor in non-programming areas.