Related Books
Language: en
Pages: 730
Pages: 730
Type: BOOK - Published: 2004-08-30 - Publisher: Jones & Bartlett Learning
“Both burgeoning game designers and devoted gamers should consider [Game Design: Theory & Practice] an essential read.” — Computer Gaming World “Ultimat
Language: en
Pages: 612
Pages: 612
Type: BOOK - Published: 2001 - Publisher: Wordware Computer Books
Richard Rouse explores gameplay, one of the most important but least discussed elements of computer game design that makes a game compelling and entertaining. H
Language: en
Pages: 604
Pages: 604
Type: BOOK - Published: 2014-11-06 - Publisher: CRC Press
Good game design happens when you view your game from as many perspectives as possible. Written by one of the world's top game designers, The Art of Game Design
Language: en
Pages: 698
Pages: 698
Type: BOOK - Published: 2005 - Publisher:
Language: en
Pages: 955
Pages: 955
Type: BOOK - Published: 2005-11-23 - Publisher: MIT Press
Classic and cutting-edge writings on games, spanning nearly 50 years of game analysis and criticism, by game designers, game journalists, game fans, folklorists