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Language: en
Pages: 343
Pages: 343
Type: BOOK - Published: 2019-12-10 - Publisher: Routledge
The Game Audio Strategy Guide is a comprehensive text designed to turn both novices and experienced audio designers into technical game audio pros. Providing bo
Language: en
Pages: 348
Pages: 348
Type: BOOK - Published: 2023-07-03 - Publisher: CRC Press
Game Audio Fundamentals takes the reader on a journey through game audio design: from analog and digital audio basics to the art and execution of sound effects,
Language: en
Pages: 396
Pages: 396
Type: BOOK - Published: 2003 - Publisher: Course Technology
This book gives a step-by-step guide to composing dynamic music and programming 3D sound as well as creating sound effects and music for games.
Language: en
Pages: 254
Pages: 254
Type: BOOK - Published: 2014-03-05 - Publisher: CRC Press
The Essential Guide to Game Audio: The Theory and Practice of Sound for Games is a first of its kind textbook and must-have reference guide for everything you e
Language: en
Pages: 256
Pages: 256
Type: BOOK - Published: 2022-08-17 - Publisher: McFarland
From the one-bit beeps of Pong to the 3D audio of PlayStation 5, this book examines historical trends in video game sound and music. A range of game systems sol