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Language: en
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Type: BOOK - Published: 2020-07 - Publisher: 3dtotal Publishing
The world's best creature designers and concept artists provide a groundbreaking and unique insight into their creative processes and practices.
Language: en
Pages: 194
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Type: BOOK - Published: 2016-10-12 - Publisher: Penguin
All You Need Is a Pencil, Paper and Your Imagination! Ever wondered how you could become a character designer for video games, film or animation? Veteran art di
Language: en
Pages: 163
Pages: 163
Type: BOOK - Published: 2019-02-13 - Publisher: Dover Publications
When artists and designers explore or create a fictional setting, the milieu must be completely fleshed out, explained, and designed. In this book, comic and ga
Language: en
Pages: 1196
Pages: 1196
Type: BOOK - Published: 2012-04-06 - Publisher: John Wiley & Sons
Zero in on the most cutting-edge trend in creature design for film and games: ZBrush! ZBrush allows you to develop a creature for film and games in realistic, 3
Language: en
Pages: 0
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Type: BOOK - Published: 2015 - Publisher:
What is creature design? We all have a notion--mostly consisting of evocative images of otherworldly beings galloping, swimming, flying, and often attacking the